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Gillen, Kieron

Summary: "DIE is a pitch-black fantasy where a group of forty-something adults have to deal with the returning, unearthly horror they only just survived as teenage role-players."--Provided by publisher.

Format: text

Publisher / Publication Date: Image Comics 2019

Copies Available at Woodmere

1 available in Adult Graphic Novels, Call number: 741.5 DIE

Gillen, Kieron

Summary: "No one can escape DIE until everyone agrees to go home. Or rather, no one can escape DIE until everyone who is alive agrees to go home. The second arc of the [...] bleakly romantic fantasy fiction starts to reveal the secrets of the world, and our heroes' pasts. There's always the chance they'll escape DIE. They'll never escape themselves." --

Format: text

Publisher / Publication Date: Image Comics 2020

Copies Available at Woodmere

1 available in Adult Graphic Novels, Call number: 741.5 DIE

Petersen, Sandy

Summary: Ghatanothoa awakens and the end is nigh. The Great Old One is ascending and a plot, centuries in the making, is coming to fruition. The adventurers will travel to lands undreamed of to thwart horrors from their worst nightmares. The time for hard choices is at hand. Will the greater good be served? Or will the needs of the individual outweigh the lives of the many?The journey ends with the...

Format: text

Publisher / Publication Date: Petersen Games 0000

Copies Available at Woodmere

1 available in Adult Non-fiction, Call number: 793.93 PET

Petersen, Sandy

Summary: The time has come to press their advantage and drive the foul cult of Ghatanothoa from idyllic Farzeen. In act 3, Clean Up Crew, the adventurers do just that and in their investigations learn that their fight has just begun. Gaining entrance to the hastily constructed citadel proves to be a near insurmountable challenge, and the adventurers turn to the lava tubes riddling Farzeen for an answer....

Format: text

Publisher / Publication Date: Petersen Games 0000

Copies Available at Woodmere

1 available in Adult Non-fiction, Call number: 793.93 PET

Petersen, Sandy

Summary: Ghoul Island is the first campaign adventure for Sandy Petersen’s Cthulhu Mythos and can be easily introduced into any 5E fantasy setting. The first act, Voyage to Farzeen, will take PCs from 1st level to 5th. It begins with a mutiny and ends in the underground tunnels where our adventurers discover an ancient temple dedicated to a horror thought to have been vanquished long ago!

Format: text

Publisher / Publication Date: Petersen Games 0000

Copies Available at Woodmere

1 available in Adult Non-fiction, Call number: 793.93 PET

Petersen, Sandy

Summary: The epic story of Ghoul Island continues with Ghoulocracy in which the adventurers investigate a subterranean temple of eldritch horror occupied by the necrophages of Farzeen. Narrowly escaping an encounter with the nascent elder influence of a Great Old One they emerge to find Farzeen nigh unrecognizable, and their allies have fled to the nearby jungles.The good islanders of Farzeen will not...

Format: text

Publisher / Publication Date: Petersen Games 0000

Copies Available at Woodmere

1 available in Adult Non-fiction, Call number: 793.93 PET

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